Usually you have to use something in the scene to defeat your enemy. Most of the fighting is against the various bosses of the game, and this is rarely as simple as hitting them until they fall. Much of the time you must complete tasks while avoiding hazards and enemies to advance the game, such as rolling a ball of poo up a mountain through a gauntlet of flying dung beetles.
However, all are pretty straightforward, and both the game and manual describe them well.Ĭonker's BFD is not thick with enemies to fight, being in large part a game of challenge. Needless to say, there are far more controls than are worth describing in this review. These are areas where you can push the B button to use or do something you need at that location, such as ready a slingshot, take an alka-seltzer, or push the big red button on the back of the rampaging robot.īeyond the basic controls, Conker's BFD also includes a host of special situations which use different controls, such as swimming, using guns, riding a pitchfork, driving a tank, flying around as a bat, and much more. The B button also serves as the activation button for "Context Zones". The A button also activates a "helicoptery tail" move in mid-jump that fans of Donkey Kong 64 will remember. The control stick covers directional movement, the A button jumps, the B button attacks, the Z button crouches and the C buttons control the point of view. Gameplay, Controls, InterfaceĬonker's BFD has a fairly standard interface and point of view.
Still, it is a great game with a lot going for it. Death is every bit as bloody as in Quake, the use of vomit and bodily waste makes Boogerman look tame, and the language goes well beyond the bleeps of South Park. Rareware went right up to the edge of good taste and took several good, long steps past it. The game is loaded with cut-scenes, many of which are several minutes long, and includes spoofs of such movies as Conan the Destroyer, Bram Stoker's Dracula, and Saving Private Ryan.Ĭonker's BFD is also disgusting. Fortunately, the designers included cut-scenes to help keep you up to speed. Without an overarching theme, I was occasionally at a loss for what to do next.